Teaching and Learning with Digital Resources
The second module, Teaching and Learning with Digital Resources, focuses on managing and orchestrating the use of digital technologies in teaching and learning, including sourcing, creating and sharing digital resources.
Teaching and Learning with Digital Resources
This module focuses on the use of digital technologies in teaching and learning, including sourcing, creating and sharing digital resources.
All course materials (online lectures, assignments, activities, readings) are available for the entire duration of the course. You can share your experience with others and learn from others at the same time.
You don't need to be online at a specific time, but you should participate in the course regularly. Guidance and support is provided throughout the course.
Course information:
- This online course is developed and offered jointly by the University of Jyväskylä and Anadolu University
- Registration is closed!
- Course is open: Next online course will be offered in 2021
- Academic credits: 5 ECTS Credits
- Workload: Total of 135 hours
- Study fee: 75 euros
- Assessment scale: A - F
- EQF level: level 7
- Preliminary Knowledge: We expect you to have from 15 to 30 ECTS credit academic studies in a field of Education at EQF level 6.
Read more on EQF levels
Goals are to
- identify resources that best fit the learning objectives, learner group, teaching style and materials, as well as other digital resources to support teaching
- use and manage digital content responsibly
- learn about protection of sensitive content and data (GDPR)
- design, plan and implement relevant digital technologies in the different stages of the learning process
Upon completion of the course you will be able to
- select, modify and create appropriate digital resources for collaborative and self-regulated learning, taking into account various learner groups
- understand and respect different licenses and restrictions attributed to digital resources
- structure and manage content, collaboration, interaction and guidance in digital environments
- design, implement and evaluate digital learning activities that best support learning objectives in different stages of the learning process